废话不多说,直接上码

代码,歌曲,烟花图片都在压缩包里 链接: https://pan.baidu.com/s/1_459s0fFCAX1DcQa_BnHMQ?pwd=qw12  提取码: qw12

要看效果的也可以看我抖音:

1210246294

#include

#include

#include

#include

#include

#include

#include

#pragma comment(lib,"winmm.lib")

#include

IMAGE img;

IMAGE img1;

IMAGE img2;

IMAGE img3;

#define num 10

#define PI 3.14

struct Fire //创建烟花弹结构体类型

{

int x, y;//初始坐标

int max_x, max_y;//烟花最大高度

IMAGE Img[2];//保存图片

bool boom;//是否要爆开

};

struct Fire fire[num];

struct Show

{

int x, y;//绽放的位置

int cx, cy;//烟花中心点坐标

int r;//当前的半径

int max_r;//最大半径

int pixel[200][200];//图片像素数组

bool isshow; // 是否绽放

bool isdraw; // 开始输出像素点

DWORD t1, t2, dt;

int width, height;

};

struct Show show[num];

void initshow(int i)//初始化烟花

{

show[i].cx = 100;

show[i].cy = 100;

show[i].r = 0;

show[i].max_r = 100;

show[i].width = 200;

show[i].height = 200;

show[i].isshow = false;

show[i].dt = 5;

show[i].t1 = timeGetTime();//时间获取速度

}

void initfire(int i)//初始化烟花弹

{

fire[i].x = rand() % 700 + 100;//烟花弹坐标初始化x=100-800;y=100-400;

fire[i].y = 600;

fire[i].max_x = fire[i].x;

fire[i].max_y = rand() % 300 + 100;

fire[i].boom = false;

loadimage(&fire[i].Img[0], "烟花弹.png", 20, 60);

}

void load()//加载烟花图片

{

for (int k = 0; k < num; k++)

{ int a = rand() % 3 + 1;

loadimage(&img1, "烟花1.png", 200, 200);//三种不同的烟花

loadimage(&img2, "烟花2.png", 200, 200);

loadimage(&img3, "烟花3.png", 200, 200);

if(a==1)

SetWorkingImage(&img1);

else

if(a==2)

SetWorkingImage(&img2);

else

SetWorkingImage(&img3);

for (int i = 0; i < 200; i++)

{

for (int j = 0; j < 200; j++)

{

show[k].pixel[i][j] = getpixel(i, j);//把图片像素点放到数组中

}

}

}

SetWorkingImage(NULL);

}

void Draw(int i, DWORD* pMem)//绘制一圈像素点

{

if (show[i].isdraw)

{

for (double a = 0; a <= 2*PI; a += 0.01) //一圈628个像素点

{

//(x1,y1)是相对于烟花小图片的 像素 坐标点

int x1 = (int)(show[i].cx + show[i].r * cos(a));

int y1 = (int)(show[i].cy + show[i].r * sin(a));

if (x1 > 0 && x1 < show[i].width && y1>0 && y1 < show[i].height)

{

int b = show[i].pixel[x1][y1] & 0xff; //blue

int g = (show[i].pixel[x1][y1] >> 8) & 0xff; //green

int r = show[i].pixel[x1][y1] >> 16; //red

//(xx,yy)是相对于窗口的 像素 坐标点

int xx = (int)(show[i].x + show[i].r * cos(a));

int yy = (int)(show[i].y + show[i].r * sin(a));

if (r > 0x20 && g > 0x20 && b > 0x20 && xx < 1000 && xx>0 && yy > 0 && yy < 600)

{

//把(x1,y1)坐标上的像素点 赋值 给(xx,yy)坐标点

pMem[yy * 1000 + xx] = BGR(show[i].pixel[x1][y1]);

}

}

}

show[i].isdraw = false;

}

}

void fire_boom(DWORD* pMem)//烟花绽放

{

int drt[16] = { 5, 5, 5, 5, 15, 15, 25, 25, 35, 35, 55, 55, 65, 65, 75, 75 };

for (int i = 0; i < num; i++)

{

show[i].t2 = timeGetTime();

if (show[i].t2 - show[i].t1 > show[i].dt && show[i].isshow == true)

{

if (show[i].r < show[i].max_r)

{

show[i].r++;

show[i].dt = drt[show[i].r / 10]; //每十个烟花像素点改变一下烟花绽放的速度

show[i].isdraw = true;

}

if (show[i].r >= show[i].max_r - 1)

{

show[i].isdraw = false;

initshow(i);

initfire(i);

}

//更新时间

show[i].t1 = show[i].t2;

//可以绽放的状态

Draw(i,pMem);

}

}

}

void fire_up()//烟花弹上升

{

for (int i = 0; i < num; i++)

{

putimage(fire[i].x, fire[i].y, &fire[i].Img[0], SRCINVERT);//消除残影

if (fire[i].y > fire[i].max_y)

{

fire[i].y -= 10;//向上移动

}

else

{ //已到达最高点,准备绽放

show[i].x = fire[i].x+10;

show[i].y = fire[i].y;

fire[i].boom = true;

show[i].isshow = true;

}

putimage(fire[i].x, fire[i].y, &fire[i].Img[0], SRCINVERT);

}

}

void word()//文字提醒-“请按任意键...”

{

settextcolor(RED);

settextstyle(25, 0, "宋体");

outtextxy(400, 550, "请");

Sleep(500);

outtextxy(425, 550, "按");

Sleep(500);

outtextxy(450, 550, "任");

Sleep(500);

outtextxy(475, 550, "意");

Sleep(500);

outtextxy(500, 550, "键");

Sleep(500);

outtextxy(525, 550, ".");

Sleep(500);

outtextxy(550, 550, ".");

Sleep(500);

outtextxy(575, 550, ".");

}

int main()

{

int i = 0;

srand((unsigned int)time(NULL));

initgraph(1000, 600);//初始化图形界面

loadimage(&img, "2023.png", 1000, 600);

putimage(0,0,&img,SRCINVERT);//背景图

mciSendString("open 打上花火.mp3",0,0,0);//播放—“打上花火”

mciSendString("play 打上花火.mp3", 0, 0, 0);

Sleep(1000);

word();//文字提醒-“请按任意键...”

_getch();//输入任意键继续

DWORD* pMem = GetImageBuffer();

for (int i = 0; i < num; i++)//初始化烟花弹和烟花

{

initfire(i);

initshow(i);

}

load();//加载烟花图片

while (1)

{

for (int i = 0; i < 3000; i++)

{

int px1 = rand() % 1000; // 0..1199

int py1 = rand() % 600; // 0.799

pMem[py1 * 1000 + px1] = BLACK;

pMem[py1 * 1000 + px1 + 1] = BLACK; // 对显存赋值擦出像素点

}

fire_up();//发射烟花弹

fire_boom(pMem);//烟花绽放

Sleep(50);

}

return 0;

}

   运行效果如下:

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